Dea Elche — Estepona, Spain
The challenge. To deliver a high-fidelity 3D digital twin of the Lady of Elche, one of the most important Iberian sculptures of the 4th century BCE, as the base asset for a monumental projection mapping project in Estepona.
The workflow. Multi-angle photogrammetry with HDR photo capture, 3D reconstruction in Reality Capture, retopology and optimisation in Cinema 4D, texture baking and UV unwrapping for real-time rendering. The final model was used as the base for the projection mapping CGI animation.
The outcome. A digital twin of the archaeological sculpture with sub-millimetric geometric precision, reusable for web/VR, digital preservation and new immersive experiences.