DEA
ELCHE
Sub-millimetre digital twin of one of the most important Iberian sculptures of the 4th century BC, produced as the foundation for the monumental projection mapping in Estepona. The full pipeline: from data acquisition to final experience.
THE CHALLENGE
Producing a high-fidelity 3D digital twin of the Lady of Elche — one of the most important sculptures of pre-Roman Iberian art — for a monumental projection mapping project in Estepona, Andalusia.
Two heritages in dialogue: the pre-Roman sculpture and the city's Andalusian architecture, both brought back to contemporary experience through light.
THE WORKFLOW
Acquisition. Multi-angle photogrammetry with HDR photographic capture of the sculpture and photogrammetric survey of Estepona's historic buildings.
Reconstruction. 3D processing in Reality Capture, retopology and optimisation in Cinema 4D, texture baking and UV unwrapping for real-time rendering.
Experience. The final model becomes the foundation of the CGI animation for the monumental projection mapping: the sculpture's real geometry drives every visual choice.
THE RESULT
A digital twin of the archaeological sculpture with sub-millimetre geometric precision, and a site-specific projection mapping that brought Iberian heritage into Estepona's public space.
The 3D asset outlives the event: it remains reusable for web and VR platforms, digital preservation and new immersive experiences. This is the pipeline model we apply to every heritage project — an investment that keeps producing value.